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Searched refs:STORAGE_INPUT (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp903 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in execute()
1178 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in genVertexShader()
1201 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in genVertexShader()
1393 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in specializeVertexShader()
1462 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in specializeFragmentShader()
1511 if (val.storageType == ShaderCase::Value::STORAGE_INPUT) in generateVertexSpecialization()
1726 if (val.storageType == Value::STORAGE_INPUT) in dumpValues()
DglsShaderLibraryCase.hpp74 STORAGE_INPUT, enumerator
DglsShaderLibrary.cpp804 result.storageType = ShaderCase::Value::STORAGE_INPUT; in parseValue()