Searched refs:UseFallback (Results 1 – 6 of 6) sorted by relevance
136 EGLBoolean UseFallback; /**< Use fallback driver (sw or less features) */ member
637 dpy->Options.UseFallback = EGL_FALSE; in _eglMatchDriver()641 dpy->Options.UseFallback = EGL_TRUE; in _eglMatchDriver()
184 StringRef getShortDescription(bool UseFallback = true) const {185 if (ShortDescription.empty() && UseFallback)
543 nplat->create_display(dpy->PlatformDisplay, dpy->Options.UseFallback); in egl_g3d_initialize()
595 if (!disp->Options.UseFallback) in GLX_eglInitialize()
560 if (disp->Options.UseFallback) in dri2_initialize()