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Searched refs:_Enabled (Results 1 – 25 of 42) sorted by relevance

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/external/mesa3d/src/mesa/main/
Darrayobj.h87 return arrayObj->_Enabled & VERT_BIT_FF_ALL; in _mesa_array_object_get_enabled_ff()
98 GLbitfield64 enabled = arrayObj->_Enabled; in _mesa_array_object_get_enabled_nv()
111 GLbitfield64 enabled = arrayObj->_Enabled; in _mesa_array_object_get_enabled_arb()
Dstate.c80 ctx->VertexProgram._Enabled = ctx->VertexProgram.Enabled in update_program_enables()
82 ctx->FragmentProgram._Enabled = ctx->FragmentProgram.Enabled in update_program_enables()
84 ctx->ATIFragmentShader._Enabled = ctx->ATIFragmentShader.Enabled in update_program_enables()
141 else if (ctx->FragmentProgram._Enabled) { in update_program()
190 else if (ctx->VertexProgram._Enabled) { in update_program()
302 ctx->Multisample._Enabled = GL_FALSE; in update_multisample()
306 ctx->Multisample._Enabled = GL_TRUE; in update_multisample()
358 ctx->VertexProgram._Enabled) { in update_twoside()
Dmtypes.h992 GLboolean _Enabled; /**< true if Enabled and multisample buffer */ member
1132 GLboolean _Enabled; /**< Enabled and stencil buffer present */ member
1604 GLbitfield64 _Enabled; member
2049 GLboolean _Enabled; /**< Enabled and _valid_ user program? */ member
2087 GLboolean _Enabled; /**< Enabled and valid program? */ member
2107 GLboolean _Enabled; /**< Enabled and _valid_ user program? */ member
2165 GLboolean _Enabled; /**< enabled and valid shader? */ member
Dapi_validate.c117 if (ctx->Array.ArrayObj->_Enabled == 0x0 || !ctx->VertexProgram._Current) in check_valid_to_render()
138 GLboolean haveVertexProgram = ctx->VertexProgram._Enabled; in check_valid_to_render()
Dstencil.c555 ctx->Stencil._Enabled = (ctx->Stencil.Enabled && in _mesa_update_stencil()
559 ctx->Stencil._Enabled && in _mesa_update_stencil()
Dtexstate.c503 } else if (ctx->VertexProgram._Enabled) { in update_texture_state()
514 else if (ctx->FragmentProgram._Enabled) { in update_texture_state()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_pixel.c64 if (ctx->FragmentProgram._Enabled) { in intel_check_blit_fragment_ops()
113 if (ctx->Stencil._Enabled) { in intel_check_blit_fragment_ops()
Dintel_pixel_copy.c62 ctx->Stencil._Enabled || in intel_check_copypixel_blit_fragment_ops()
68 ctx->FragmentProgram._Enabled || in intel_check_copypixel_blit_fragment_ops()
Dgen6_cc.c176 ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToCoverage; in gen6_upload_blend_state()
186 ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToOne; in gen6_upload_blend_state()
Dgen6_multisample_state.c149 if (ctx->Multisample._Enabled && ctx->Multisample.SampleCoverage) { in upload_multisample_state()
Dgen6_depthstencil.c48 if (ctx->Stencil._Enabled) { in gen6_upload_depth_stencil_state()
Dbrw_cc.c107 if (ctx->Stencil._Enabled) { in upload_cc_unit()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_pixel.c64 if (ctx->FragmentProgram._Enabled) { in intel_check_blit_fragment_ops()
113 if (ctx->Stencil._Enabled) { in intel_check_blit_fragment_ops()
Dintel_pixel_copy.c62 ctx->Stencil._Enabled || in intel_check_copypixel_blit_fragment_ops()
68 ctx->FragmentProgram._Enabled || in intel_check_copypixel_blit_fragment_ops()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_pixel.c64 if (ctx->FragmentProgram._Enabled) { in intel_check_blit_fragment_ops()
113 if (ctx->Stencil._Enabled) { in intel_check_blit_fragment_ops()
Dintel_pixel_copy.c62 ctx->Stencil._Enabled || in intel_check_copypixel_blit_fragment_ops()
68 ctx->FragmentProgram._Enabled || in intel_check_copypixel_blit_fragment_ops()
/external/mesa3d/src/mesa/vbo/
Dvbo_save_draw.c306 if ((ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) || in vbo_save_playback_vertex_list()
307 (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled)) { in vbo_save_playback_vertex_list()
/external/mesa3d/src/mesa/swrast/
Ds_span.c144 ctx->ATIFragmentShader._Enabled) { in _swrast_span_default_attribs()
525 || ctx->ATIFragmentShader._Enabled) { in interpolate_texcoords()
566 ctx->ATIFragmentShader._Enabled) { in interpolate_texcoords()
978 ctx->ATIFragmentShader._Enabled) { in shade_texture_span()
1010 ASSERT(ctx->ATIFragmentShader._Enabled); in shade_texture_span()
1140 || ctx->ATIFragmentShader._Enabled); in _swrast_write_rgba_span()
1215 if (ctx->Stencil._Enabled || ctx->Depth.Test) { in _swrast_write_rgba_span()
1222 if (ctx->Stencil._Enabled) { in _swrast_write_rgba_span()
Ds_context.c66 if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT; in _swrast_update_rasterflags()
113 if (ctx->ATIFragmentShader._Enabled) { in _swrast_update_rasterflags()
294 && !ctx->ATIFragmentShader._Enabled); in _swrast_update_specular_vertex_add()
509 else if (ctx->ATIFragmentShader._Enabled) { in _swrast_update_active_attribs()
Ds_triangle.c1026 !ctx->Stencil._Enabled && in _swrast_choose_triangle()
1044 ctx->ATIFragmentShader._Enabled || in _swrast_choose_triangle()
1073 && !ctx->ATIFragmentShader._Enabled in _swrast_choose_triangle()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_maos_arrays.c118 if (ctx->VertexProgram._Enabled) in r200EmitArrays()
Dr200_state_init.c233 …return (!rmesa->radeon.TclFallback && !ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size + (…
248 …return (!rmesa->radeon.TclFallback && ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size + (A…
255 CHECK( tf, (ctx->Texture._EnabledUnits && !ctx->ATIFragmentShader._Enabled), 0 );
256 CHECK( pix_zero, !ctx->ATIFragmentShader._Enabled, 0 )
257 …CHECK( texenv, (rmesa->state.envneeded & (1 << (atom->idx)) && !ctx->ATIFragmentShader._Enabled), …
258 CHECK( afs_pass1, (ctx->ATIFragmentShader._Enabled && (ctx->ATIFragmentShader.Current->NumPasses > …
259 CHECK( afs, ctx->ATIFragmentShader._Enabled, 0 )
Dr200_tcl.c387 if (!ctx->VertexProgram._Enabled) { in r200_run_tcl_render()
557 if (ctx->VertexProgram._Enabled) { in transition_to_hwtnl()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c233 if (ctx->Multisample._Enabled || st->force_msaa) in update_raster_state()
/external/mesa3d/src/mesa/swrast_setup/
Dss_context.c116 && !ctx->ATIFragmentShader._Enabled in setup_vertex_format()

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