Searched refs:allShaderTypes (Results 1 – 1 of 1) sorted by relevance
1177 const glu::ShaderType allShaderTypes[] = in init() local1190 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(allShaderTypes); shaderTypeNdx++) in init()1191 addChild(new PackSnorm4x8Case(m_context, allShaderTypes[shaderTypeNdx], glu::Precision(prec))); in init()1195 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(allShaderTypes); shaderTypeNdx++) in init()1196 addChild(new UnpackSnorm4x8Case(m_context, allShaderTypes[shaderTypeNdx])); in init()1201 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(allShaderTypes); shaderTypeNdx++) in init()1202 addChild(new PackUnorm4x8Case(m_context, allShaderTypes[shaderTypeNdx], glu::Precision(prec))); in init()1206 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(allShaderTypes); shaderTypeNdx++) in init()1207 addChild(new UnpackUnorm4x8Case(m_context, allShaderTypes[shaderTypeNdx])); in init()