Searched refs:allocArray (Results 1 – 4 of 4) sorted by relevance
589 uint8_t **alloc = (uint8_t **)REALLOC(allocArray, size, size + incr); in enlargeAllocationsArray()592 allocArray = alloc; in enlargeAllocationsArray()610 allocArray[id] = mem; in enlargeCapacity()618 allocArray = NULL; in MemoryPool()626 for (unsigned int i = 0; i < allocCount && allocArray[i]; ++i) in ~MemoryPool()627 FREE(allocArray[i]); in ~MemoryPool()628 if (allocArray) in ~MemoryPool()629 FREE(allocArray); in ~MemoryPool()647 ret = allocArray[count >> objStepLog2] + (count & mask) * objSize; in allocate()659 uint8_t **allocArray; // array (list) of MALLOC allocations
49 std::vector<VertexPacket*> VertexPacketAllocator::allocArray (size_t count) in allocArray() function in rr::VertexPacketAllocator83 m_singleAllocPool = allocArray(poolSize); in alloc()
100 std::vector<VertexPacket*> allocArray (size_t count); // throws bad_alloc
1753 std::vector<VertexPacket*> vertexPackets = vpalloc.allocArray(command.primitives.getNumElements()); in drawInstanced()