Searched refs:alloc_texture (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_drawpixels.c | 462 alloc_texture(struct st_context *st, GLsizei width, GLsizei height, in alloc_texture() function 506 pt = alloc_texture(st, width, height, pipeFormat); in make_texture() 1552 pt = alloc_texture(st, width, height, texFormat); in st_CopyPixels()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 1247 alloc_texture(struct temp_texture *tex, in alloc_texture() function 1657 newTex = alloc_texture(tex, srcW, srcH, GL_RGBA); in _mesa_meta_BlitFramebuffer() 1699 newTex = alloc_texture(tex, srcW, srcH, GL_DEPTH_COMPONENT); in _mesa_meta_BlitFramebuffer() 2159 newTex = alloc_texture(tex, width, height, intFormat); in _mesa_meta_CopyPixels() 2458 newTex = alloc_texture(tex, width, height, texIntFormat); in _mesa_meta_DrawPixels() 2692 newTex = alloc_texture(tex, width, height, texIntFormat); in _mesa_meta_Bitmap()
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