Searched refs:angleExtent (Results 1 – 2 of 2) sorted by relevance
263 VGfloat angleExtent, in vguArc() argument269 VGfloat last = startAngle + angleExtent; in vguArc()295 if (angleExtent > 0) { in vguArc()
102 VGfloat startAngle, VGfloat angleExtent,