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Searched refs:badWindow (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/egl/
DegluGLContextFactory.cpp470 const bool badWindow = error == EGL_BAD_SURFACE || error == EGL_BAD_NATIVE_WINDOW; in postIterate() local
472 if (!swapOk && !badWindow) in postIterate()
519 DE_ASSERT(badWindow); in postIterate()