Searched refs:base_level (Results 1 – 16 of 16) sorted by relevance
/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_state_derived.c | 750 unsigned base_level, min_level, level_count, i, j, size; in r300_merge_textures_and_samplers() local 783 base_level = view->base.u.tex.first_level; in r300_merge_textures_and_samplers() 786 tex->b.b.last_level - base_level, in r300_merge_textures_and_samplers() 787 view->base.u.tex.last_level - base_level); in r300_merge_textures_and_samplers() 789 if (base_level + min_level) { in r300_merge_textures_and_samplers() 797 base_level += min_level; in r300_merge_textures_and_samplers() 799 offset = tex->tex.offset_in_bytes[base_level]; in r300_merge_textures_and_samplers() 803 base_level, in r300_merge_textures_and_samplers()
|
/external/webp/src/dec/ |
D | frame.c | 102 int base_level; in PrecomputeFilterStrengths() local 104 base_level = dec->segment_hdr_.filter_strength_[s]; in PrecomputeFilterStrengths() 106 base_level += hdr->level_; in PrecomputeFilterStrengths() 109 base_level = hdr->level_; in PrecomputeFilterStrengths() 113 int level = base_level; in PrecomputeFilterStrengths()
|
/external/deqp/android/cts/master/src/ |
D | gles31-hw-issues.txt | 41 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_1 42 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_2
|
D | gles3-hw-issues.txt | 636 dEQP-GLES3.functional.texture.mipmap.3d.base_level.linear_linear 637 dEQP-GLES3.functional.texture.mipmap.3d.base_level.linear_nearest 638 dEQP-GLES3.functional.texture.mipmap.3d.base_level.nearest_linear 639 dEQP-GLES3.functional.texture.mipmap.3d.base_level.nearest_nearest
|
/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | gen7_sampler_state.c | 159 sampler->ss0.base_level = U_FIXED(0, 1); in gen7_update_sampler_state()
|
D | brw_wm_sampler_state.c | 292 sampler->ss0.base_level = U_FIXED(0, 1); in brw_update_sampler_state()
|
D | brw_structs.h | 641 GLuint base_level:5; member 690 GLuint base_level:5; member
|
D | gen7_blorp.cpp | 260 sampler->ss0.base_level = U_FIXED(0, 1); in gen7_blorp_emit_sampler_state()
|
D | gen6_blorp.cpp | 540 sampler->ss0.base_level = U_FIXED(0, 1); in gen6_blorp_emit_sampler_state()
|
/external/selinux/libsepol/src/ |
D | link.c | 671 level_datum_t *level, *base_level; in sens_copy_callback() local 677 base_level = hashtab_search(state->base->p_levels.table, id); in sens_copy_callback() 678 if (!base_level) { in sens_copy_callback() 704 base_level->level->sens; in sens_copy_callback()
|
/external/deqp/android/cts/lmp/ |
D | gles31-master.txt | 9181 dEQP-GLES31.functional.stencil_texturing.misc.base_level 9956 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8.base_level.level_1 9957 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8.base_level.level_2 9966 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.base_level.level_1 9967 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.base_level.level_2 9975 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.base_level.level_1 9976 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.base_level.level_2 9982 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.base_level.level_1 9983 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.base_level.level_2 9992 dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8.base_level.level_1 [all …]
|
/external/deqp/android/cts/lmp/src/ |
D | es31-lmp.txt | 9181 dEQP-GLES31.functional.stencil_texturing.misc.base_level 9956 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8.base_level.level_1 9957 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8.base_level.level_2 9966 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.base_level.level_1 9967 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.base_level.level_2 9975 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.base_level.level_1 9976 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.base_level.level_2 9982 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.base_level.level_1 9983 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.base_level.level_2 9992 dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8.base_level.level_1 [all …]
|
/external/deqp/android/cts/lmp-mr1/ |
D | gles31-master.txt | 9318 dEQP-GLES31.functional.stencil_texturing.misc.base_level 10101 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8.base_level.level_1 10102 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8.base_level.level_2 10116 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.base_level.level_1 10117 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.base_level.level_2 10130 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.base_level.level_1 10131 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.base_level.level_2 10147 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.base_level.level_1 10148 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.base_level.level_2 10165 dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8.base_level.level_1 [all …]
|
/external/deqp/android/cts/lmp-mr1/src/ |
D | es31-lmp-mr1.txt | 9318 dEQP-GLES31.functional.stencil_texturing.misc.base_level 10101 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8.base_level.level_1 10102 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8.base_level.level_2 10116 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.base_level.level_1 10117 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.base_level.level_2 10130 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.base_level.level_1 10131 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.base_level.level_2 10147 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.base_level.level_1 10148 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.base_level.level_2 10165 dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8.base_level.level_1 [all …]
|
/external/deqp/android/cts/master/ |
D | gles31-master.txt | 9904 dEQP-GLES31.functional.stencil_texturing.misc.base_level 10693 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8.base_level.level_1 10694 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8.base_level.level_2 10709 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.base_level.level_1 10710 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.base_level.level_2 10724 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.base_level.level_1 10725 dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.base_level.level_2 10739 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.base_level.level_1 10740 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.base_level.level_2 10758 dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8.base_level.level_1 [all …]
|
D | gles3-master.txt | 22259 dEQP-GLES3.functional.texture.mipmap.2d.base_level.nearest_nearest 22260 dEQP-GLES3.functional.texture.mipmap.2d.base_level.linear_nearest 22261 dEQP-GLES3.functional.texture.mipmap.2d.base_level.nearest_linear 22262 dEQP-GLES3.functional.texture.mipmap.2d.base_level.linear_linear 22293 dEQP-GLES3.functional.texture.mipmap.cube.base_level.nearest_nearest 22294 dEQP-GLES3.functional.texture.mipmap.cube.base_level.linear_nearest 22295 dEQP-GLES3.functional.texture.mipmap.cube.base_level.nearest_linear 22296 dEQP-GLES3.functional.texture.mipmap.cube.base_level.linear_linear
|