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/external/mesa3d/src/mesa/main/
Dpixeltransfer.c84 const GLfloat bscale = (GLfloat) (ctx->PixelMaps.BtoB.Size - 1); in _mesa_map_rgba() local
98 rgba[i][BCOMP] = bMap[F_TO_I(b * bscale)]; in _mesa_map_rgba()