Searched refs:color2Location (Results 1 – 1 of 1) sorted by relevance
3631 const glw::GLint color2Location = gl.getUniformLocation(m_program->getProgram(), "u_color2"); in iterate() local3641 TCU_CHECK(color2Location != -1); in iterate()3667 gl.uniform4fv(color2Location, 1, m_layers[layerNdx].color2.getPtr()); in iterate()