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Searched refs:colorAttachment (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFboInvalidateTests.cpp1522 static const deUint32 colorAttachment[] = { GL_COLOR_ATTACHMENT0 }; in init() local
1532 … "_color").c_str(), "", boundT, invalidateT, &colorAttachment[0], DE_LENGTH_OF_ARRAY(colorAtta… in init()
/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp2942 de::MovePtr<glu::Renderbuffer> colorAttachment; in iterate() local
2967 colorAttachment = de::MovePtr<glu::Renderbuffer>(new glu::Renderbuffer(renderCtx)); in iterate()
2970 glLog.glBindRenderbuffer(GL_RENDERBUFFER, **colorAttachment); in iterate()
2975 …lFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, **colorAttachment); in iterate()
2997 …lFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, **colorAttachment); in iterate()
Des31fPrimitiveBoundingBoxTests.cpp669 glu::Texture colorAttachment(m_context.getRenderContext()); in init() local
671 gl.bindTexture(GL_TEXTURE_2D, *colorAttachment); in init()
677 …ramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, *colorAttachment, 0); in init()