Searched refs:convert_to_d3d10 (Results 1 – 1 of 1) sorted by relevance
162 static D3D10_BLEND_DESC convert_to_d3d10(const D3D10_BLEND_DESC1& desc1) in convert_to_d3d10() function201 : GalliumD3D10BlendStateBase(device, object, convert_to_d3d10(desc)), desc1(desc1) in GalliumD3D10BlendState()