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Searched refs:dxbc_chunk_header (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/include/
Ddxbc.h47 struct dxbc_chunk_header struct
54 struct dxbc_chunk_signature : public dxbc_chunk_header argument
75 std::vector<dxbc_chunk_header*> chunks;
91 dxbc_chunk_header* dxbc_find_chunk(const void* data, int size, unsigned fourcc);
93 static inline dxbc_chunk_header* dxbc_find_shader_bytecode(const void* data, int size) in dxbc_find_shader_bytecode()
95 dxbc_chunk_header* chunk; in dxbc_find_shader_bytecode()
123 std::pair<void*, size_t> dxbc_assemble(struct dxbc_chunk_header** chunks, unsigned num_chunks);
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/src/
Ddxbc_parse.cpp44 dxbc_chunk_header* chunk = (dxbc_chunk_header*)((char*)data + offset); in dxbc_parse()
52 dxbc_chunk_header* dxbc_find_chunk(const void* data, int size, unsigned fourcc) in dxbc_find_chunk()
62 dxbc_chunk_header* chunk = (dxbc_chunk_header*)((char*)data + offset); in dxbc_find_chunk()
Ddxbc_assemble.cpp31 std::pair<void*, size_t> dxbc_assemble(struct dxbc_chunk_header** chunks, unsigned num_chunks) in dxbc_assemble()
35 data_size += sizeof(uint32_t) + sizeof(dxbc_chunk_header) + bswap_le32(chunks[i]->size); in dxbc_assemble()
53 unsigned chunk_full_size = sizeof(dxbc_chunk_header) + bswap_le32(chunks[i]->size); in dxbc_assemble()
Ddxbc_dump.cpp36 struct dxbc_chunk_header* chunk = container.chunks[i]; in operator <<()
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_misc.h40 static HRESULT dxbc_assemble_as_blob(struct dxbc_chunk_header** chunks, unsigned num_chunks, ID3D10… in dxbc_assemble_as_blob()
59 return dxbc_assemble_as_blob((dxbc_chunk_header**)&sig, 1, signature_blob); in D3D10GetInputSignatureBlob()
72 return dxbc_assemble_as_blob((dxbc_chunk_header**)&sig, 1, signature_blob); in D3D10GetOutputSignatureBlob()
89 return dxbc_assemble_as_blob((dxbc_chunk_header**)&sigs, 2, signature_blob); in D3D10GetInputAndOutputSignatureBlob()
Dd3d11_screen.h1363 dxbc_chunk_header* sm4_chunk = dxbc_find_shader_bytecode(shader_bytecode, bytecode_length); in create_stage_shader()
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/tools/
Dfxdis.cpp63 dxbc_chunk_header* sm4_chunk = dxbc_find_shader_bytecode(&data[0], data.size()); in main()
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d1x/tools/
Ddxbc2tgsi.cpp65 dxbc_chunk_header* sm4_chunk = dxbc_find_shader_bytecode(&data[0], data.size()); in main()