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Searched refs:fBuiltinUniformHandles (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLProgram.cpp40 , fBuiltinUniformHandles(builtinUniforms) in GrGLProgram()
148 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && in setRenderTargetState()
150 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, in setRenderTargetState()
170 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in onSetRenderTargetState()
DGrGLProgram.h142 BuiltinUniformHandles fBuiltinUniformHandles; variable