Searched refs:fBuiltinUniformHandles (Results 1 – 2 of 2) sorted by relevance
40 , fBuiltinUniformHandles(builtinUniforms) in GrGLProgram()148 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && in setRenderTargetState()150 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, in setRenderTargetState()170 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in onSetRenderTargetState()
142 BuiltinUniformHandles fBuiltinUniformHandles; variable