Searched refs:fCurrElementArrayBuffer (Results 1 – 2 of 2) sorted by relevance
124 GrGLuint fCurrElementArrayBuffer; member in SkNullGLContext::ContextState131 , fCurrElementArrayBuffer(0) in ContextState()173 id = state->fCurrElementArrayBuffer; in nullGLBufferData()216 state->fCurrElementArrayBuffer = buffer; in nullGLBindBuffer()228 if (ids[i] == state->fCurrElementArrayBuffer) { in nullGLDeleteBuffers()229 state->fCurrElementArrayBuffer = 0; in nullGLDeleteBuffers()246 id = state->fCurrElementArrayBuffer; in nullGLMapBufferRange()268 id = state->fCurrElementArrayBuffer; in nullGLMapBuffer()296 id = state->fCurrElementArrayBuffer; in nullGLUnmapBuffer()321 id = state->fCurrElementArrayBuffer; in nullGLGetBufferParameteriv()
129 GrGLuint fCurrElementArrayBuffer; member139 , fCurrElementArrayBuffer(0) in ThreadContext()179 id = ctx->fCurrElementArrayBuffer; in nullGLBufferData()222 ctx->fCurrElementArrayBuffer = buffer; in nullGLBindBuffer()234 if (ids[i] == ctx->fCurrElementArrayBuffer) { in nullGLDeleteBuffers()235 ctx->fCurrElementArrayBuffer = 0; in nullGLDeleteBuffers()252 id = ctx->fCurrElementArrayBuffer; in nullGLMapBufferRange()274 id = ctx->fCurrElementArrayBuffer; in nullGLMapBuffer()302 id = ctx->fCurrElementArrayBuffer; in nullGLUnmapBuffer()327 id = ctx->fCurrElementArrayBuffer; in nullGLGetBufferParameteriv()