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Searched refs:fRawBitmap (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/core/
DSkBitmapProcShader.cpp37 fRawBitmap = src; in SkBitmapProcShader()
46 *texture = fRawBitmap; in asABitmap()
73 buffer.writeBitmap(fRawBitmap); in flatten()
84 return fRawBitmap.isOpaque(); in isOpaque()
100 state->fOrigBitmap = fRawBitmap; in onCreateContext()
359 fRawBitmap.toString(str); in toString()
380 matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height()); in asFragmentProcessor()
440 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fRawBitmap, &params)); in asFragmentProcessor()
448 *paintColor = (kAlpha_8_SkColorType == fRawBitmap.colorType()) ? in asFragmentProcessor()
DSkBitmapProcShader.h61 SkBitmap fRawBitmap; // experimental for RLE encoding variable