/external/skia/src/gpu/ |
D | GrContextFactory.cpp | 22 GrContext* GrContextFactory::get(GLContextType type, GrGLStandard forcedGpuAPI) { in get() argument 24 if (forcedGpuAPI != kNone_GrGLStandard && in get() 25 forcedGpuAPI != fContexts[i].fGLContext->gl()->fStandard) in get() 38 glCtx.reset(SkCreatePlatformGLContext(forcedGpuAPI)); in get() 42 glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI)); in get() 47 glCtx.reset(SkMesaGLContext::Create(forcedGpuAPI)); in get() 51 glCtx.reset(SkNullGLContext::Create(forcedGpuAPI)); in get() 54 glCtx.reset(SkDebugGLContext::Create(forcedGpuAPI)); in get()
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D | GrContextFactory.h | 114 GrContext* get(GLContextType type, GrGLStandard forcedGpuAPI = kNone_GrGLStandard);
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/external/skia/src/gpu/gl/egl/ |
D | SkCreatePlatformGLContext_egl.cpp | 17 EGLGLContext(GrGLStandard forcedGpuAPI); 30 EGLGLContext::EGLGLContext(GrGLStandard forcedGpuAPI) in EGLGLContext() argument 65 if (forcedGpuAPI == kGL_GrGLStandard) { in EGLGLContext() 67 } else if (forcedGpuAPI == kGLES_GrGLStandard) { in EGLGLContext() 70 SkASSERT(forcedGpuAPI == kNone_GrGLStandard || kAPIs[api].fStandard == forcedGpuAPI); in EGLGLContext() 191 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { in SkCreatePlatformGLContext() argument 192 EGLGLContext* ctx = SkNEW_ARGS(EGLGLContext, (forcedGpuAPI)); in SkCreatePlatformGLContext()
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/external/skia/src/gpu/gl/glx/ |
D | SkCreatePlatformGLContext_glx.cpp | 49 GLXGLContext(GrGLStandard forcedGpuAPI); 63 GLXGLContext::GLXGLContext(GrGLStandard forcedGpuAPI) in GLXGLContext() argument 172 if (kGLES_GrGLStandard != forcedGpuAPI) { in GLXGLContext() 180 if (kGLES_GrGLStandard == forcedGpuAPI) { in GLXGLContext() 326 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { in SkCreatePlatformGLContext() argument 327 GLXGLContext* ctx = SkNEW_ARGS(GLXGLContext, (forcedGpuAPI)); in SkCreatePlatformGLContext()
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/external/skia/src/gpu/gl/win/ |
D | SkCreatePlatformGLContext_win.cpp | 22 WinGLContext(GrGLStandard forcedGpuAPI); 39 WinGLContext::WinGLContext(GrGLStandard forcedGpuAPI) in WinGLContext() argument 84 kGLES_GrGLStandard == forcedGpuAPI ? in WinGLContext() 182 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { in SkCreatePlatformGLContext() argument 183 WinGLContext* ctx = SkNEW_ARGS(WinGLContext, (forcedGpuAPI)); in SkCreatePlatformGLContext()
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/external/skia/src/gpu/gl/debug/ |
D | SkDebugGLContext.h | 19 static SkDebugGLContext* Create(GrGLStandard forcedGpuAPI) { in Create() argument 20 if (kGLES_GrGLStandard == forcedGpuAPI) { in Create()
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/external/skia/include/gpu/gl/angle/ |
D | SkANGLEGLContext.h | 21 static SkANGLEGLContext* Create(GrGLStandard forcedGpuAPI) { in Create() argument 22 if (kGL_GrGLStandard == forcedGpuAPI) { in Create()
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/external/skia/src/gpu/gl/mesa/ |
D | SkMesaGLContext.h | 24 static SkMesaGLContext* Create(GrGLStandard forcedGpuAPI) { in Create() argument 25 if (kGLES_GrGLStandard == forcedGpuAPI) { in Create()
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/external/skia/src/gpu/gl/mac/ |
D | SkCreatePlatformGLContext_mac.cpp | 91 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { in SkCreatePlatformGLContext() argument 92 if (kGLES_GrGLStandard == forcedGpuAPI) { in SkCreatePlatformGLContext()
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/external/skia/src/gpu/gl/iOS/ |
D | SkCreatePlatformGLContext_iOS.mm | 74 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { 75 if (kGL_GrGLStandard == forcedGpuAPI) {
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/external/skia/src/gpu/gl/nacl/ |
D | SkCreatePlatformGLContext_nacl.cpp | 10 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { in SkCreatePlatformGLContext() argument
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/external/skia/include/gpu/gl/ |
D | SkGLContext.h | 67 SK_API SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI);
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/external/skia/src/gpu/gl/ |
D | SkNullGLContext.cpp | 532 SkNullGLContext* SkNullGLContext::Create(GrGLStandard forcedGpuAPI) { in Create() argument 533 if (kGLES_GrGLStandard == forcedGpuAPI) { in Create()
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