Searched refs:fpsText (Results 1 – 8 of 8) sorted by relevance
60 protected BitmapText fpsText; field in StatsAppState79 this.fpsText = new BitmapText(guiFont, false); in setFont()83 return fpsText; in getFpsText()101 if (fpsText != null) { in setDisplayFps()102 fpsText.setCullHint(show ? CullHint.Never : CullHint.Always); in setDisplayFps()144 if (fpsText == null) { in loadFpsText()145 fpsText = new BitmapText(guiFont, false); in loadFpsText()148 fpsText.setLocalTranslation(0, fpsText.getLineHeight(), 0); in loadFpsText()149 fpsText.setText("Frames per second"); in loadFpsText()150 fpsText.setCullHint(showFps ? CullHint.Never : CullHint.Always); in loadFpsText()[all …]
76 protected BitmapText fpsText; field in SimpleApplication216 fpsText = stateManager.getState(StatsAppState.class).getFpsText(); in initialize()
93 fpsText.setText("You hit the box!"); in collision()
115 fpsText.setText("Overlapping objects: " + ghostControl.getOverlappingObjects().toString()); in simpleUpdate()
127 fpsText.setText("collide"); in simpleUpdate()
227 fpsText.setText(cam.getLocation() + "/" + cam.getRotation()); in simpleUpdate()
138 …fpsText.setText("Light Position: "+lightPos.toString()+" Change Light position with [U], [H], [J],… in simpleUpdate()
196 fpsText.setText(""+hit.getDistance()); in simpleUpdate()