Searched refs:g_vs_blit (Results 1 – 2 of 2) sorted by relevance
36 const BYTE g_vs_blit[] = variable
188 quad = create_tex_quad(dev, g_vs_blit, sizeof(g_vs_blit)); in d3d11_blitter()190 dev->CreateVertexShader(g_vs_blit, sizeof(g_vs_blit), 0, &vs); in d3d11_blitter()