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Searched refs:glIsNameAMD (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h960 #define glIsNameAMD MANGLE(IsNameAMD) macro
Dglext.h12450 GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name);