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Searched refs:glIsShader (Results 1 – 25 of 36) sorted by relevance

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/external/deqp/framework/egl/
DegluStaticES20Library.inl92 { "glIsShader", (deFunctionPtr)glIsShader },
DegluStaticES30Library.inl154 { "glIsShader", (deFunctionPtr)glIsShader },
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl92 gl->isShader = &glIsShader;
DglwInitES30Direct.inl154 gl->isShader = &glIsShader;
DglwInitES20.inl92 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
DglwInitES31Direct.inl179 gl->isShader = &glIsShader;
DglwInitES30.inl154 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
DglwInitGL31.inl160 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
DglwInitGL30.inl151 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
DglwInitGL32.inl172 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
DglwInitES31.inl179 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
DglwInitGL33.inl184 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
DglwInitGL40.inl206 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
DglwInitGL42.inl231 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
/external/deqp/modules/gles2/functional/
Des2fNegativeStateApiTests.cpp706 isShader = glIsShader(shader); in init()
710 isShader = glIsShader(shader); in init()
Des2fShaderApiTests.cpp492 TCU_CHECK(!(glIsShader(m_vertShader) || glIsShader(m_fragShader))); in test()
/external/deqp/modules/glshared/
DglsLifetimeTests.hpp205 bool exists (GLuint name) { return glIsShader(name) != GL_FALSE; } in exists()
/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp1178 isShader = glIsShader(shader); in init()
1182 isShader = glIsShader(shader); in init()
Des3fShaderApiTests.cpp546 TCU_CHECK(!(glIsShader(m_vertShader) || glIsShader(m_fragShader))); in test()
/external/deqp/doc/
DGLES2 Negative API Functions.txt216 o glIsShader (GLuint shader);
DGLES3 Negative API Functions.txt350 o glIsShader (GLuint shader);
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp136 deBool glIsShader (deUint32 shader);
/external/mesa3d/include/GLES2/
Dgl2.h560 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl338 gl->isShader = glIsShader;
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl281 "glIsShader",

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