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Searched refs:glrc (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/win/
DSkCreatePlatformGLContext_win.cpp90 HGLRC glrc; in WinGLContext() local
99 glrc = fGlRenderContext; in WinGLContext()
107 glrc = fPbufferContext->getGLRC(); in WinGLContext()
110 if (!(wglMakeCurrent(dc, glrc))) { in WinGLContext()
152 HGLRC glrc; in makeCurrent() local
156 glrc = fGlRenderContext; in makeCurrent()
159 glrc = fPbufferContext->getGLRC(); in makeCurrent()
162 if (!wglMakeCurrent(dc, glrc)) { in makeCurrent()
/external/skia/src/utils/win/
DSkWGL_win.cpp332 HGLRC glrc = NULL; in create_gl_context() local
344 glrc = extensions.createContextAttribs(dc, NULL, glesAttribs); in create_gl_context()
345 if (NULL == glrc) { in create_gl_context()
369 glrc = extensions.createContextAttribs(dc, NULL, coreProfileAttribs); in create_gl_context()
370 if (glrc) { in create_gl_context()
377 if (NULL == glrc) { in create_gl_context()
378 glrc = wglCreateContext(dc); in create_gl_context()
380 SkASSERT(glrc); in create_gl_context()
388 return glrc; in create_gl_context()
433 HGLRC glrc = create_gl_context(dc, extensions, contextType); in Create() local
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DSkWGL.h160 SkWGLPbufferContext(HPBUFFER pbuffer, HDC dc, HGLRC glrc);