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Searched refs:has_material (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_state.c2129 GLboolean has_material; in radeonWrapRunPipeline() local
2140 has_material = (ctx->Light.Enabled && check_material( ctx )); in radeonWrapRunPipeline()
2142 if (has_material) { in radeonWrapRunPipeline()
2150 if (has_material) { in radeonWrapRunPipeline()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c2368 GLboolean has_material; in r200WrapRunPipeline() local
2379 has_material = !ctx->VertexProgram._Enabled && ctx->Light.Enabled && check_material( ctx ); in r200WrapRunPipeline()
2381 if (has_material) { in r200WrapRunPipeline()
2389 if (has_material) { in r200WrapRunPipeline()