Searched refs:imageType (Results 1 – 6 of 6) sorted by relevance
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
D | ImageLoader.java | 97 public Image loadImage(InputStream inputStream, ImageType imageType, boolean flipY) { in loadImage() argument 99 switch (imageType) { in loadImage() 122 throw new IllegalStateException("Unknown image type: " + imageType); in loadImage()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 252 …tic inline string getShaderImageType (TextureFormat::ChannelType formatType, TextureType imageType) in getShaderImageType() argument 254 return getShaderSamplerOrImageType(formatType, imageType, false); in getShaderImageType() 257 …c inline string getShaderSamplerType (TextureFormat::ChannelType formatType, TextureType imageType) in getShaderSamplerType() argument 259 return getShaderSamplerOrImageType(formatType, imageType, true); in getShaderSamplerType() 685 static void setTextureStorage (glu::CallLogWrapper& glLog, TextureType imageType, deUint32 internal… in setTextureStorage() argument 687 const deUint32 textureTarget = getGLTextureTarget(imageType); in setTextureStorage() 689 switch (imageType) in setTextureStorage() 1581 …name, const char* description, const TextureFormat& format, TextureType imageType, AtomicOperation… in BinaryAtomicOperationCase() argument 1584 , m_imageType (imageType) in BinaryAtomicOperationCase() 1687 …rifier (AtomicOperation operation, TextureType imageType) : m_operation(operation), m_imageType(im… in EndResultVerifier() argument [all …]
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D | es31fLayoutBindingTests.cpp | 1126 glw::GLenum imageType, 1152 glw::GLenum imageType, in ImageBindingRenderCase() argument 1155 , m_imageType (imageType) in ImageBindingRenderCase() 1279 const std::string imageType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_imageType)); in generateShaders() local 1286 …cl << "layout(rgba8, binding = " << m_bindings[declNdx] << ") uniform readonly highp " << imageType in generateShaders() 1335 glw::GLenum imageType); 1351 glw::GLenum imageType) in ImageBindingNegativeCase() argument 1353 , m_imageType (imageType) in ImageBindingNegativeCase() 1369 const std::string imageType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_imageType)); in generateShaders() local 1376 …ut(rgba8, binding = " << m_vertexShaderBinding[declNdx] << ") uniform readonly highp " << imageType in generateShaders() [all …]
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/texture/plugins/ |
D | TGALoader.java | 128 int imageType = dis.readUnsignedByte(); in load() local 175 if (imageType == TYPE_COLORMAPPED || imageType == TYPE_COLORMAPPED_RLE) { in load() 210 if (imageType == TYPE_TRUECOLOR) { in load() 279 } else if( imageType == TYPE_TRUECOLOR_RLE ) { in load() 406 } else if( imageType == TYPE_COLORMAPPED ){ in load()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/ |
D | MaterialHelper.java | 301 public Material getNonTexturedMaterial(Material material, int imageType) { in getNonTexturedMaterial() argument 318 if (type == imageType) { in getNonTexturedMaterial()
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/external/skia/tests/ |
D | SurfaceTest.cpp | 146 static SkImage* createImage(ImageType imageType, GrContext* context, SkColor color) { in createImage() argument 156 switch (imageType) { in createImage()
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