Searched refs:insideCount (Results 1 – 2 of 2) sorted by relevance
216 GLfloat insideCount = 16.0F; in compute_coveragef() local232 insideCount -= 1.0F; in compute_coveragef()242 insideCount -= 1.0F; in compute_coveragef()252 insideCount -= 1.0F; in compute_coveragef()261 return insideCount * (1.0F / 16.0F); in compute_coveragef()
272 GLfloat insideCount = SUB_PIXEL * SUB_PIXEL; in compute_coveragef() local315 insideCount -= 1.0F; in compute_coveragef()322 return insideCount * (1.0F / (SUB_PIXEL * SUB_PIXEL)); in compute_coveragef()