Searched refs:intersect_fs (Results 1 – 3 of 3) sorted by relevance
200 if (!ctx->mask.intersect_fs) { in setup_mask_operation()201 ctx->mask.intersect_fs = shader_create_from_text(ctx->pipe, in setup_mask_operation()206 shader = ctx->mask.intersect_fs->driver; in setup_mask_operation()
161 if (ctx->mask.intersect_fs) in vg_destroy_context()162 vg_shader_destroy(ctx, ctx->mask.intersect_fs); in vg_destroy_context()
118 struct vg_shader *intersect_fs; member