Searched refs:layoutNdx (Results 1 – 2 of 2) sorted by relevance
318 for (int layoutNdx = 1; layoutNdx < (int)layoutDeclarationList.size(); ++layoutNdx) in operator <<() local319 str << ", " << layoutDeclarationList[layoutNdx]; in operator <<()
2239 const int layoutNdx = findBlockIndex(glLayout, instName); in iterate() local2241 if (layoutNdx >= 0) in iterate()2243 const BlockLocation& blockLoc = blockLocations[layoutNdx]; in iterate()