Searched refs:m_fboID (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fTextureMultisampleTests.cpp | 568 glw::GLuint m_fboID; member in deqp::gles31::Functional::__anoneadaa2760111::SampleMaskCase 591 , m_fboID (0) in SampleMaskCase() 648 gl.genFramebuffers (1, &m_fboID); in init() 649 gl.bindFramebuffer (GL_FRAMEBUFFER, m_fboID); in init() 704 if (m_fboID) in deinit() 706 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_fboID); in deinit() 707 m_fboID = 0; in deinit() 835 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboID); in updateTexture() 1071 glw::GLuint m_fboID; member in deqp::gles31::Functional::__anoneadaa2760111::MultisampleTextureUsageCase 1088 , m_fboID (0) in MultisampleTextureUsageCase() [all …]
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/external/deqp/modules/gles2/stress/ |
D | es2sSpecialFloatTests.cpp | 379 GLuint m_fboID; member in deqp::gles2::Stress::__anonc37841890111::FramebufferRenderCase 386 , m_fboID (0) in FramebufferRenderCase() 453 gl.genFramebuffers(1, &m_fboID); in init() 454 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboID); in init() 473 if (m_fboID) in deinit() 475 gl.deleteFramebuffers(1, &m_fboID); in deinit() 476 m_fboID = 0; in deinit() 485 if (m_fboID) in iterate() 486 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboID); in iterate()
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/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 389 GLuint m_fboID; member in deqp::gles3::Stress::__anonc3de246b0111::FramebufferRenderCase 396 , m_fboID (0) in FramebufferRenderCase() 465 gl.genFramebuffers(1, &m_fboID); in init() 466 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboID); in init() 485 if (m_fboID) in deinit() 487 gl.deleteFramebuffers(1, &m_fboID); in deinit() 488 m_fboID = 0; in deinit() 497 if (m_fboID) in iterate() 498 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboID); in iterate()
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