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Searched refs:m_inputLayout (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp874 deUint32 getInputStride (void) const { return getLayoutStride(m_inputLayout); } in getInputStride()
907 vector<VarLayout> m_inputLayout; member in deqp::gls::ShaderExecUtil::BufferIoExecutor
917 computeVarLayout(m_inputs, &m_inputLayout); in BufferIoExecutor()
943 const deUint32 inputStride = getLayoutStride(m_inputLayout); in initBuffers()
1068 const deUint32 inputStride = getLayoutStride(m_inputLayout); in uploadInputBuffer()
1081 DE_ASSERT(m_inputs.size() == m_inputLayout.size()); in uploadInputBuffer()
1085 const VarLayout& layout = m_inputLayout[inputNdx]; in uploadInputBuffer()