Searched refs:numLostAccessUnits (Results 1 – 2 of 2) sorted by relevance
611 self->streamInfo.numLostAccessUnits = 0; in aacDecoder_SetParam()801 self->streamInfo.numLostAccessUnits = 0; in aacDecoder_DecodeFrame()821 self->streamInfo.numLostAccessUnits = aacDecoder_EstimateNumberOfLostFrames(self); in aacDecoder_DecodeFrame()837 if (self->streamInfo.numLostAccessUnits > 0) { in aacDecoder_DecodeFrame()838 self->streamInfo.numLostAccessUnits--; in aacDecoder_DecodeFrame()857 self->streamInfo.numLostAccessUnits = 0; in aacDecoder_DecodeFrame()
565 …INT numLostAccessUnits; /*!< This integer will reflect the estimated amount of lost… member