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Searched refs:numSlicesOrFaces (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp826 const int numSlicesOrFaces = textureType == TEXTURETYPE_CUBE ? 6 : textureSize.z(); in readIntegerTextureViaFBOAndVerify() local
841 for (int sliceOrFaceNdx = 0; sliceOrFaceNdx < numSlicesOrFaces; sliceOrFaceNdx++) in readIntegerTextureViaFBOAndVerify()
952 const int numSlicesOrFaces = textureType == TEXTURETYPE_CUBE ? 6 : textureSize.z(); in readFloatOrNormTextureWithLookupsAndVerify() local
964 for (int sliceOrFaceNdx = 0; sliceOrFaceNdx < numSlicesOrFaces; sliceOrFaceNdx++) in readFloatOrNormTextureWithLookupsAndVerify()
978 ((float)sliceOrFaceNdx + 0.5f) / (float)numSlicesOrFaces : in readFloatOrNormTextureWithLookupsAndVerify()
1127 const int numSlicesOrFaces = m_textureType == TEXTURETYPE_CUBE ? 6 : imageSize.z(); in iterate() local
1206 for (int layerNdx = 0; layerNdx < numSlicesOrFaces; layerNdx++) in iterate()
1225 glLog.glDispatchCompute(imageSize.x(), imageSize.y(), numSlicesOrFaces); in iterate()
1237 for (int z = 0; z < numSlicesOrFaces; z++) in iterate()
1310 const int numSlicesOrFaces = image.getImageType() == TEXTURETYPE_CUBE ? 6 : imageSize.z(); in replaceBadFloatReinterpretValues() local
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