Searched refs:pipelinePrograms (Results 1 – 2 of 2) sorted by relevance
1154 vector<ShaderCase::PipelineProgram> pipelinePrograms; in parseShaderCase() local1227 pipelinePrograms.push_back(pipelineProgram); in parseShaderCase()1242 !pipelinePrograms.empty()) in parseShaderCase()1263 else if (pipelinePrograms.empty()) in parseShaderCase()1299 spec.programs.swap(pipelinePrograms); in parseShaderCase()
528 …niformValue (const glw::Functions& gl, const std::vector<deUint32>& pipelinePrograms, const std::s… in setUniformValue() argument532 for (int programNdx = 0; programNdx < (int)pipelinePrograms.size(); ++programNdx) in setUniformValue()535 const int loc = gl.getUniformLocation(pipelinePrograms[programNdx], name.c_str()); in setUniformValue()546 gl.useProgram(pipelinePrograms[programNdx]); in setUniformValue()