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Searched refs:plat_name (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/egl/main/
Degldisplay.c88 const char *plat_name; in _eglGetNativePlatformFromEnv() local
91 plat_name = getenv("EGL_PLATFORM"); in _eglGetNativePlatformFromEnv()
93 if (!plat_name || !plat_name[0]) in _eglGetNativePlatformFromEnv()
94 plat_name = getenv("EGL_DISPLAY"); in _eglGetNativePlatformFromEnv()
95 if (!plat_name || !plat_name[0]) in _eglGetNativePlatformFromEnv()
99 if (strcmp(egl_platforms[i].name, plat_name) == 0) { in _eglGetNativePlatformFromEnv()
/external/mesa3d/src/gallium/state_trackers/egl/common/
Degl_g3d.c101 const char *plat_name = NULL; in egl_g3d_get_platform() local
106 plat_name = "Windows"; in egl_g3d_get_platform()
112 plat_name = "X11"; in egl_g3d_get_platform()
118 plat_name = "wayland"; in egl_g3d_get_platform()
124 plat_name = "DRM"; in egl_g3d_get_platform()
130 plat_name = "FBDEV"; in egl_g3d_get_platform()
136 plat_name = "NULL"; in egl_g3d_get_platform()
142 plat_name = "Android"; in egl_g3d_get_platform()
152 _eglLog(_EGL_WARNING, "unsupported platform %s", plat_name); in egl_g3d_get_platform()