Searched refs:positionNdx (Results 1 – 1 of 1) sorted by relevance
514 const int positionNdx = findShaderInputIndex(m_vertexShader.getInputs(), "dEQP_Position"); in iterate() local536 if (attribNdx == positionNdx) in iterate()573 const glu::VertexArrayPointer posPtr = getEntryWithPointer(vertexData, positionNdx).pointer; in iterate()