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Searched refs:posx (Results 1 – 1 of 1) sorted by relevance

/external/pdfium/core/src/fxge/win32/
Dfx_win32_device.cpp684 FX_FLOAT posx = pPoints[i].m_PointX, posy = pPoints[i].m_PointY; in _SetPathToDC() local
686 pMatrix->Transform(posx, posy); in _SetPathToDC()
688 int screen_x = FXSYS_round(posx), screen_y = FXSYS_round(posy); in _SetPathToDC()
701 posx = pPoints[i + 1].m_PointX; in _SetPathToDC()
704 pMatrix->Transform(posx, posy); in _SetPathToDC()
706 lppt[1].x = FXSYS_round(posx); in _SetPathToDC()
708 posx = pPoints[i + 2].m_PointX; in _SetPathToDC()
711 pMatrix->Transform(posx, posy); in _SetPathToDC()
713 lppt[2].x = FXSYS_round(posx); in _SetPathToDC()