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Searched refs:ps_dirty (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_draw.c362 unsigned ps_dirty = 0; in si_update_derived_state() local
369 si_shader_select(ctx, rctx->ps_shader, &ps_dirty); in si_update_derived_state()
381 ps_dirty = 0; in si_update_derived_state()
389 ps_dirty = 0; in si_update_derived_state()
392 if (ps_dirty) { in si_update_derived_state()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_state_common.c1061 unsigned ps_dirty = 0, blend_override; in r600_update_derived_state() local
1079 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty); in r600_update_derived_state()
1090 ps_dirty = 1; in r600_update_derived_state()
1093 if (ps_dirty) in r600_update_derived_state()