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Searched refs:scaledMin (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgBinaryOps.cpp221 float scaledMin = dstMin/scale; in operator ()() local
225 if (!quantizeFloatRange(scaledMin, scaledMax)) in operator ()()
229 scaledMin = dstMin; in operator ()()
233 float subRangeLen = getQuantizedFloat(rnd, 0.0f, scaledMax-scaledMin, subRangeStep); in operator ()()
234 aMin = scaledMin + getQuantizedFloat(rnd, 0.0f, (scaledMax-scaledMin)-subRangeLen, subRangeStep); in operator ()()