Searched refs:shaderOutput (Results 1 – 1 of 1) sorted by relevance
85 vector<ShaderCase::ValueBlock> shaderOutput (1); in createTests() local87 shaderOutput[0].arrayLength = 1; in createTests()88 shaderOutput[0].values.push_back(ShaderCase::Value()); in createTests()89 shaderOutput[0].values[0].storageType = ShaderCase::Value::STORAGE_OUTPUT; in createTests()90 shaderOutput[0].values[0].valueName = "out0"; in createTests()91 shaderOutput[0].values[0].dataType = glu::TYPE_FLOAT; in createTests()92 shaderOutput[0].values[0].arrayLength = 1; in createTests()93 shaderOutput[0].values[0].elements.push_back(ShaderCase::Value::Element()); in createTests()105 ShaderCase::Value& expected = shaderOutput[0].values[0]; in createTests()163 shaderOutput, in createTests()[all …]