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/external/jmonkeyengine/engine/src/bullet-native/
DjmeBulletUtil.cpp312 jobject singleresult = env->AllocObject(jmeClasses::PhysicsRay_Class); in addResult() local
318 env->SetObjectField(singleresult, jmeClasses::PhysicsRay_normalInWorldSpace, hitnormalvec); in addResult()
319 env->SetFloatField(singleresult, jmeClasses::PhysicsRay_hitfraction, m_hitFraction); in addResult()
321 …env->SetObjectField(singleresult, jmeClasses::PhysicsRay_collisionObject, up1->javaCollisionObject… in addResult()
322 env->CallVoidMethod(resultlist, jmeClasses::PhysicsRay_addmethod, singleresult); in addResult()