Searched refs:topPlaneNormal (Results 1 – 1 of 1) sorted by relevance
1248 Vector3f topPlaneNormal = worldPlane[TOP_PLANE].getNormal(); in onFrameChange() local1249 topPlaneNormal.x = up.x * coeffTop[0]; in onFrameChange()1250 topPlaneNormal.y = up.y * coeffTop[0]; in onFrameChange()1251 topPlaneNormal.z = up.z * coeffTop[0]; in onFrameChange()1252 topPlaneNormal.addLocal(direction.x * coeffTop[1], direction.y in onFrameChange()1254 worldPlane[TOP_PLANE].setConstant(location.dot(topPlaneNormal)); in onFrameChange()