Searched refs:unusedVertexAttachmentProgramNdx (Results 1 – 1 of 1) sorted by relevance
2298 int unusedVertexAttachmentProgramNdx = -1; in addRandomOperation() local2425 if (unusedVertexAttachmentProgramNdx == -1) in addRandomOperation()2426 unusedVertexAttachmentProgramNdx = programNdx; in addRandomOperation()2428 unusedVertexAttachmentProgramNdx = programNdx; in addRandomOperation()2567 if (vertexShaderNdx != -1 && unusedVertexAttachmentProgramNdx != -1) in addRandomOperation()2572 attachProgramNdx = unusedVertexAttachmentProgramNdx; in addRandomOperation()2580 attachProgramNdx = unusedVertexAttachmentProgramNdx; in addRandomOperation()