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Searched refs:useFenceSync (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/egl/
DteglGLES2SharingThreadedTests.cpp2066 bool useFenceSync; member
2107 , useFenceSync (false) in TestConfig()
2156 if (m_config.useFenceSync) in init()
2198 if (m_config.useFenceSync) in init()
2592 …Ndx]->addOperation(new GLES2ThreadTest::CreateBuffer(buffer, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2600 …Ndx]->addOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2607 …::BufferData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2615 …ES2ThreadTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 1, 20, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2623 …x]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serve… in addRandomOperation()
2629 …context->resourceManager->popTexture(destroyableTextureNdx), m_config.useFenceSync, m_config.serve… in addRandomOperation()
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