Searched refs:write_stencil (Results 1 – 2 of 2) sorted by relevance
199 GLboolean write_stencil) in st_make_drawpix_z_stencil_program() argument205 const GLuint shaderIndex = write_depth * 2 + write_stencil; in st_make_drawpix_z_stencil_program()222 p->NumInstructions += write_stencil ? 1 : 0; in st_make_drawpix_z_stencil_program()251 if (write_stencil) { in st_make_drawpix_z_stencil_program()275 if (write_stencil) in st_make_drawpix_z_stencil_program()279 if (write_stencil) in st_make_drawpix_z_stencil_program()663 GLboolean write_depth, GLboolean write_stencil) in draw_textured_quad() argument691 if (write_stencil) { in draw_textured_quad()709 if (write_stencil) { in draw_textured_quad()817 if (write_stencil) { in draw_textured_quad()[all …]
54 GLboolean write_stencil);