Home
last modified time | relevance | path

Searched refs:zw (Results 1 – 25 of 42) sorted by relevance

12

/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DPhysicsHoverControl.java63 protected int zw = 5; field in PhysicsHoverControl
65 protected Vector3f HOVER_HEIGHT_LF_START = new Vector3f(xw, 1, zw);
66 protected Vector3f HOVER_HEIGHT_RF_START = new Vector3f(-xw, 1, zw);
67 protected Vector3f HOVER_HEIGHT_LR_START = new Vector3f(xw, 1, -zw);
68 protected Vector3f HOVER_HEIGHT_RR_START = new Vector3f(-xw, 1, -zw);
69 protected Vector3f HOVER_HEIGHT_LF = new Vector3f(xw, -yw, zw);
70 protected Vector3f HOVER_HEIGHT_RF = new Vector3f(-xw, -yw, zw);
71 protected Vector3f HOVER_HEIGHT_LR = new Vector3f(xw, -yw, -zw);
72 protected Vector3f HOVER_HEIGHT_RR = new Vector3f(-xw, -yw, -zw);
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Shadow/
DPostShadowPSSM15.frag72 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2(-1.5, 1.5)+o), projCoord.zw));
73 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2( 0.5, 1.5)+o), projCoord.zw));
74 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2(-1.5, -0.5)+o), projCoord.zw));
75 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2( 0.5, -0.5)+o), projCoord.zw));
114 vec4 coord = vec4(projCoord.xy + vec2(x,y) * pixSize, projCoord.zw);
DPostShadowPSSM.frag51 vec4 coord = vec4(projCoord.xy + offset.xy * pixSize2, projCoord.zw);
/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/
DFXAA.frag36 vec3 rgbNW = FxaaTex(tex, posPos.zw).xyz;
37 vec3 rgbNE = FxaaTexOff(tex, posPos.zw, OffsetVec(1,0), rcpFrame.xy).xyz;
38 vec3 rgbSW = FxaaTexOff(tex, posPos.zw, OffsetVec(0,1), rcpFrame.xy).xyz;
39 vec3 rgbSE = FxaaTexOff(tex, posPos.zw, OffsetVec(1,1), rcpFrame.xy).xyz;
DFXAA.vert17 posPos.zw = inTexCoord.xy - (rcpFrame * vec2(0.5 + m_SubPixelShift));
/external/jmonkeyengine/engine/src/core-data/Common/ShaderLib/
DShadow.glsllib64 vec4 coord = vec4(dn.xy, projCoord.zw);
68 coord = vec4(up.x, dn.y, projCoord.zw);
72 coord = vec4(dn.x, up.y, projCoord.zw);
76 coord = vec4(up.xy, projCoord.zw);
/external/mesa3d/src/gallium/docs/source/
Dtgsi.rst1202 dst.zw = src0.zw + src1.zw
1211 dst.zw = src0.zw / src1.zw
1219 dst.zw = src0.zw == src1.zw ? 1.0F : 0.0F
1227 dst.zw = src0.zw < src1.zw ? 1.0F : 0.0F
1235 dst.zw = src.zw - \lfloor src.zw\rfloor
1250 dst0.zw = exp(src.zw)
1252 dst1.zw = frac(src.zw)
1262 dst.zw = src0.zw \times 2^{src1.zw}
1270 dst.zw = min(src0.zw, src1.zw)
1278 dst.zw = max(src0.zw, src1.zw)
[all …]
/external/llvm/test/CodeGen/R600/
Dpacketizer.ll30 %zw = or i32 %z.2, %w.2
31 %xyzw = or i32 %xy, %zw
/external/ceres-solver/include/ceres/
Drotation.h185 void QuaternionProduct(const T z[4], const T w[4], T zw[4]);
561 void QuaternionProduct(const T z[4], const T w[4], T zw[4]) { in QuaternionProduct()
562 zw[0] = z[0] * w[0] - z[1] * w[1] - z[2] * w[2] - z[3] * w[3]; in QuaternionProduct()
563 zw[1] = z[0] * w[1] + z[1] * w[0] + z[2] * w[3] - z[3] * w[2]; in QuaternionProduct()
564 zw[2] = z[0] * w[2] - z[1] * w[3] + z[2] * w[0] + z[3] * w[1]; in QuaternionProduct()
565 zw[3] = z[0] * w[3] + z[1] * w[2] - z[2] * w[1] + z[3] * w[0]; in QuaternionProduct()
/external/jmonkeyengine/engine/src/core/com/jme3/math/
DQuaternion.java415 float zw = w * zs; in toRotationMatrix() local
419 result.m01 = (xy - zw); in toRotationMatrix()
421 result.m10 = (xy + zw); in toRotationMatrix()
460 float zw = w * zs; in toRotationMatrix() local
464 result.m01 = (xy - zw); in toRotationMatrix()
466 result.m10 = (xy + zw); in toRotationMatrix()
519 float zw = z * w * norm; in getRotationColumn() local
524 store.y = 2 * (xy + zw); in getRotationColumn()
528 store.x = 2 * (xy - zw); in getRotationColumn()
/external/mesa3d/src/gallium/tests/graw/vertex-shader/
Dvert-srcmod-neg.sh9 MOV OUT[0].zw, IN[0]
Dvert-srcmod-absneg.sh13 MOV OUT[0].zw, IN[0]
Dvert-dp4.sh12 MOV TEMP[0].zw, IMM[0]
Dvert-dp3.sh12 MOV TEMP[0].zw, IMM[0]
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/
DParticle.frag14 vec2 uv = mix(texCoord.xy, texCoord.zw, gl_PointCoord.xy);
DSoftParticle.vert33 projPos = gl_Position.zw;
DSoftParticle.frag31 vec2 uv = mix(texCoord.xy, texCoord.zw, gl_PointCoord.xy);
/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_compositor.c586 layer->zw.x = 0.0f; in calc_src_and_dst()
587 layer->zw.y = size.y; in calc_src_and_dst()
599 vb[ 2] = layer->zw; in gen_rect_verts()
609 vb[ 7] = layer->zw; in gen_rect_verts()
619 vb[12] = layer->zw; in gen_rect_verts()
629 vb[17] = layer->zw; in gen_rect_verts()
895 float half_a_line = 0.5f / s->layers[layer].zw.y; in vl_compositor_set_buffer_layer()
902 s->layers[layer].zw.x = 0.25f; in vl_compositor_set_buffer_layer()
909 s->layers[layer].zw.x = 0.75f; in vl_compositor_set_buffer_layer()
Dvl_compositor.h71 struct vertex2f zw; member
/external/clang/test/CodeGenOpenCL/
Dext-vector-shuffle.cl17 float4 test3(float4 V1, float4 V2) { return (float4)(V1.zw, V2.xy); }
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
DConverter.java160 float zw = oldQuaternion.getW() * zs; in convert() local
164 newMatrix.m01 = (xy - zw); in convert()
166 newMatrix.m10 = (xy + zw); in convert()
/external/jmonkeyengine/engine/src/bullet-native/
DjmeBulletUtil.cpp240 float zw = w * zs; in convertQuat() local
243 out->setValue(1.0 - (yy + zz), (xy - zw), (xz + yw), in convertQuat()
244 (xy + zw), 1 - (xx + zz), (yz - xw), in convertQuat()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
Dd3d11tex.hlsl51 result.factors.zw = 1 - input.texcoord;
/external/icu/icu4c/source/data/region/
Djgo.txt88 VE{"Vɛnɛzwɛ́la"}
/external/skia/tools/skpdiff/
DSkPMetric.cpp107 const float zw = 0.0270328f + 0.0706879f + 0.991248f; in adobergb_to_cielab() local
110 float f[3] = { x / xw, y / yw, z / zw }; in adobergb_to_cielab()

12