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Searched refs:BI (Results 1 – 11 of 11) sorted by relevance

/frameworks/compile/slang/
Dslang_rs_reflection.cpp424 for (RSExportForEach::InTypeIter BI = InTypes.begin(), EI = InTypes.end(); in genScriptClassConstructor() local
425 BI != EI; BI++) { in genScriptClassConstructor()
427 if (*BI != nullptr) { in genScriptClassConstructor()
428 genTypeInstanceFromPointer(*BI); in genScriptClassConstructor()
707 for (RSExportForEach::InIter BI = Ins.begin(), EI = Ins.end(); BI != EI; in genExportForEach() local
708 BI++) { in genExportForEach()
711 "ain_" + (*BI)->getName().str())); in genExportForEach()
753 for (RSExportForEach::InIter BI = Ins.begin(), EI = Ins.end(); BI != EI; in genExportForEach() local
754 BI++) { in genExportForEach()
756 mOut << "ain_" << (*BI)->getName().str() << ", "; in genExportForEach()
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Dslang_rs_reflection_cpp.cpp191 for (RSExportForEach::InTypeIter BI = InTypes.begin(), in genTypeInstancesUsedInForEach() local
192 EI = InTypes.end(); BI != EI; BI++) { in genTypeInstancesUsedInForEach()
194 genTypeInstanceFromPointer(*BI); in genTypeInstancesUsedInForEach()
266 for (RSExportForEach::InIter BI = Ins.begin(), EI = Ins.end(); in genForEachDeclarations() local
267 BI != EI; BI++) { in genForEachDeclarations()
270 "android::RSC::sp<const android::RSC::Allocation>", (*BI)->getName())); in genForEachDeclarations()
Dslang_rs_export_foreach.cpp538 for (InIter BI = FE->mIns.begin(), EI = FE->mIns.end(); BI != EI; BI++) { in Create() local
539 const clang::Type *T = (*BI)->getType().getCanonicalType().getTypePtr(); in Create()
Dslang.cpp511 BI = ERT->fields_begin(); in checkODR() local
514 if ((*AI)->getName() != (*BI)->getName()) in checkODR()
517 BI++; in checkODR()
Dslang_rs_export_type.cpp1544 const_field_iterator AI = fields_begin(), BI = ERT->fields_begin(); in equals() local
1547 if (!(*AI)->getType()->equals((*BI)->getType())) in equals()
1550 BI++; in equals()
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglGetShaderSource.nativeReg1 {"glGetShaderSource", "(II[II[BI)V", (void *) android_glGetShaderSource__II_3II_3BI },
DglGetActiveUniformBlockName.nativeReg1 {"glGetActiveUniformBlockName", "(III[II[BI)V", (void *) android_glGetActiveUniformBlockName_III_3I…
DglGetActiveAttrib.nativeReg1 {"glGetActiveAttrib", "(III[II[II[II[BI)V", (void *) android_glGetActiveAttrib__III_3II_3II_3II_3BI…
DglGetTransformFeedbackVarying.nativeReg1 {"glGetTransformFeedbackVarying", "(III[II[II[II[BI)V", (void *) android_glGetTransformFeedbackVary…
DglGetActiveUniform.nativeReg1 {"glGetActiveUniform", "(III[II[II[II[BI)V", (void *) android_glGetActiveUniform__III_3II_3II_3II_3…
DglGetDebugMessageLogKHR.nativeReg1 {"glGetDebugMessageLogKHR", "(II[II[II[II[II[II[BI)I", (void *) android_glGetDebugMessageLogKHR__II…