Searched refs:DEBUG_TRANSFORMS (Results 1 – 2 of 2) sorted by relevance
41 static final boolean DEBUG_TRANSFORMS = false; field in ScreenRotationAnimation309 if (DEBUG_TRANSFORMS) { in setSnapshotTransformInTransaction()742 … if (DEBUG_TRANSFORMS) Slog.v(TAG, "Stepped start exit: " + mStartExitTransformation); in stepAnimation()748 … if (DEBUG_TRANSFORMS) Slog.v(TAG, "Stepped start enter: " + mStartEnterTransformation); in stepAnimation()755 … if (DEBUG_TRANSFORMS) Slog.v(TAG, "Stepped start frame: " + mStartFrameTransformation); in stepAnimation()766 … if (DEBUG_TRANSFORMS) Slog.v(TAG, "Stepped finish exit: " + mFinishExitTransformation); in stepAnimation()772 … if (DEBUG_TRANSFORMS) Slog.v(TAG, "Stepped finish enter: " + mFinishEnterTransformation); in stepAnimation()779 … if (DEBUG_TRANSFORMS) Slog.v(TAG, "Stepped finish frame: " + mFinishFrameTransformation); in stepAnimation()786 if (DEBUG_TRANSFORMS) Slog.v(TAG, "Stepped rotate exit: " + mRotateExitTransformation); in stepAnimation()792 … if (DEBUG_TRANSFORMS) Slog.v(TAG, "Stepped rotate enter: " + mRotateEnterTransformation); in stepAnimation()[all …]
81 #ifdef DEBUG_TRANSFORMS