Searched refs:READY_TO_SHOW (Results 1 – 3 of 3) sorted by relevance
167 static final int READY_TO_SHOW = 3; field in WindowStateAnimator179 case READY_TO_SHOW: return "READY_TO_SHOW"; in drawStateToString()537 if (mDrawState != COMMIT_DRAW_PENDING && mDrawState != READY_TO_SHOW) { in commitFinishDrawingLocked()543 mDrawState = READY_TO_SHOW; in commitFinishDrawingLocked()1697 if (mDrawState == READY_TO_SHOW && mWin.isReadyForDisplayIgnoringKeyguard()) { in performShowLocked()
1099 || mWinAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW in isDrawFinishedLw()1110 (mWinAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW in isDrawnLw()
428 if (winAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW) { in updateWindowsLocked()