Home
last modified time | relevance | path

Searched refs:SAVE_FLAG_MATRIX (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLCanvas.java73 public static final int SAVE_FLAG_MATRIX = 0x02; field
DGLES20Canvas.java453 boolean saveMatrix = (saveFlags & SAVE_FLAG_MATRIX) == SAVE_FLAG_MATRIX; in save()
472 boolean restoreMatrix = (restoreFlags & SAVE_FLAG_MATRIX) == SAVE_FLAG_MATRIX; in restore()
673 save(SAVE_FLAG_MATRIX); in drawTextureRect()
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
DTiledImageRenderer.java424 flags |= GLCanvas.SAVE_FLAG_MATRIX; in draw()