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Searched refs:animating (Results 1 – 22 of 22) sorted by relevance

/frameworks/base/services/core/java/com/android/server/wm/
DAppWindowAnimator.java44 boolean animating; field in AppWindowAnimator
108 animating = false; in setAnimation()
150 animating = true; in clearAnimation()
178 toAppAnimator.animating = animating; in transferCurrentAnimation()
304 if ((mAppToken.allDrawn || animating || mAppToken.startingDisplayed) in stepAnimationLocked()
306 if (!animating) { in stepAnimationLocked()
311 + " allDrawn=" + mAppToken.allDrawn + " animating=" + animating); in stepAnimationLocked()
314 animating = true; in stepAnimationLocked()
333 animating = true; in stepAnimationLocked()
339 if (!animating && animation == null) { in stepAnimationLocked()
[all …]
DDimLayer.java227 final boolean animating = isAnimating(); in show()
228 if ((animating && (mTargetAlpha != alpha || durationEndsEarlier(duration))) in show()
229 || (!animating && mAlpha != alpha)) { in show()
DDisplayContent.java321 boolean animating = false; in checkForDeferredActions()
325 animating = true; in checkForDeferredActions()
343 if (!animating && mDeferredRemoval) { in checkForDeferredActions()
DWindowAnimator.java158 appAnimator.wasAnimating = appAnimator.animating; in updateAppWindowsLocked()
160 appAnimator.animating = true; in updateAppWindowsLocked()
177 appAnimator.wasAnimating = appAnimator.animating; in updateAppWindowsLocked()
274 && winAnimator.mAppAnimator.animating; in updateWindowsLocked()
557 && appAnimator.animating) { in updateWallpaperLocked()
DWindowState.java941 final boolean animating = atoken != null in isVisibleOrBehindKeyguardLw()
947 || mWinAnimator.mAnimation != null || animating); in isVisibleOrBehindKeyguardLw()
958 && (atoken == null || !atoken.hiddenRequested || atoken.mAppAnimator.animating) in isWinVisibleLw()
DWindowStateAnimator.java1694 + (mAppAnimator != null ? mAppAnimator.animating : false) + " Callers=" in performShowLocked()
1711 + (mAppAnimator != null ? mAppAnimator.animating : false)); in performShowLocked()
DWindowManagerService.java1463 if (token.mAppAnimator.animating || token.mAppAnimator.animation != null) { in findDesiredInputMethodWindowIndexLocked()
3096 boolean animating; in relayoutWindow()
4913 + " animating=" + wtoken.mAppAnimator.animating); in removeAppToken()
4928 wtoken.mAppAnimator.animating = false; in removeAppToken()
10293 token.mAppAnimator.animating = false; in performLayoutAndPlaceSurfacesLockedInner()
/frameworks/base/packages/SystemUI/src/com/android/systemui/volume/
DVolumeDialogMotion.java96 final boolean animating = mShowing || mDismissing; in updateAnimating()
97 if (animating == mAnimating) return; in updateAnimating()
98 mAnimating = animating; in updateAnimating()
305 void onAnimatingChanged(boolean animating); in onAnimatingChanged() argument
DVolumeDialog.java179 public void onAnimatingChanged(boolean animating) { in VolumeDialog()
180 if (animating) return; in VolumeDialog()
606 final boolean animating = mMotion.isAnimating(); in onStateChangedH()
607 if (D.BUG) Log.d(TAG, "onStateChangedH animating=" + animating); in onStateChangedH()
609 if (animating) { in onStateChangedH()
977 final boolean animating = mMotion.isAnimating();
978 if (D.BUG) Log.d(TAG, "onStop animating=" + animating);
979 if (animating) {
/frameworks/base/docs/html/ndk/samples/
Dsample_na.jd207 // If not animating, we will block forever waiting for events.
208 // If animating, we loop until all events are read, then continue
210 while ((ident=ALooper_pollAll(engine.animating ? 0 : -1, NULL,
246 if (engine.animating) {
Dsample_teapot.jd335 // Also stop animating.
/frameworks/base/docs/html/guide/topics/graphics/
Dprop-animation.jd120 animating.</p>
148 property that you are animating, based on the interpolated fraction, the starting value, and the
156 value for the property in the object that you are animating. Setting the property doesn't redraw
204 functionality that must be extended to fully support animating values. The following
222 types to evaluate. There are two pieces to animating properties: calculating the animated
237 because it makes the process of animating values on target objects much easier. However,
288 <td>An interface that allows you to create your own evaluator. If you are animating an
429 animate a named property of a target object. This makes animating any object much easier, as you
446 …<li>The object property that you are animating must have a setter function (in camel case) in the …
465 animation. Therefore, the object property that you are animating must have a getter function
[all …]
Dindex.jd26 utility class that makes animating these properties even easier.</p>
Dhardware-accel.jd530 better performance when animating complex views or to apply composition effects. For instance,
579 animating complex views that issue a lot of drawing operations. This can be alleviated by
608 <p>These properties are the names used when animating a view with an {@link
/frameworks/base/graphics/java/android/graphics/drawable/
DDrawableContainer.java529 boolean animating = false; in animate()
540 animating = true; in animate()
558 animating = true; in animate()
565 if (schedule && animating) { in animate()
/frameworks/base/docs/html/training/material/
Ddrawables.jd129 about animating the properties of vector drawables, see
/frameworks/base/docs/html/training/gestures/
Dscroll.jd223 This is typically be done when a view child is animating a scroll using a scroller object, as in th…
/frameworks/base/core/java/android/view/
DViewRootImpl.java2505 boolean animating = mScroller != null && mScroller.computeScrollOffset(); in draw()
2507 if (animating) { in draw()
2529 animating = true; in draw()
2540 if (animating) { in draw()
2648 if (animating) { in draw()
/frameworks/base/docs/html/training/transitions/
Dtransitions.jd156 scene. For example, the framework does not support animating changes to
/frameworks/base/docs/html/preview/testing/
Dperformance.jd241 animators or what fields ObjectAnimators are animating and ensure they are appropriate
/frameworks/base/docs/html/about/versions/
Dkitkat.jd493 <h4 id="44-transitions">Transitions framework for animating scenes</h4>
Dandroid-4.0-highlights.jd927 object in the hierarchy, including moving, transforming, and animating the view